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Interview about shadowrun cutting aces
Interview about shadowrun cutting aces








interview about shadowrun cutting aces interview about shadowrun cutting aces

Gaming Philology (originated from classical philology) is the study of videogames, their early development and their unseen history. When a game is created, it goes trough many development stages: it starts from an idea or concept, they create a playable version (often known as “ alpha or beta version”) and if everything goes fine, the game keeps being developed and is finally published, so we can enjoy it.īut… why was the game different in its beta phase? What happens when a game is cancelled?īeta games are not the same as the ones you’ve played.

interview about shadowrun cutting aces

This is the main section of Unseen64, our precious archive of videogames we’ll never be able to play (at least until they could be leaked!).










Interview about shadowrun cutting aces